The Fort Worth Press - Game over: Players press EU to ban 'destroying' video titles

USD -
AED 3.672501
AFN 66.495457
ALL 80.629676
AMD 365.091035
AOA 917.000132
ARS 1491.937897
AUD 1.417435
AWG 1.80125
AZN 1.700356
BAM 1.691649
BBD 2.00813
BDT 123.418242
BHD 0.375989
BIF 2985.079791
BMD 1
BND 1.277602
BOB 11.849673
BRL 5.083303
BSD 0.997016
BTN 94.875232
BWP 13.457596
BYN 2.968819
BYR 19600
BZD 2.00519
CAD 1.39515
CDF 2262.487483
CHF 0.80949
CLF 0.023206
CLP 913.315746
CNY 6.747602
CNH 6.743285
COP 3142.844787
CRC 453.228387
CUC 1
CUP 26.5
CVE 95.372573
CZK 20.982098
DJF 177.546166
DKK 6.467982
DOP 58.20179
DZD 132.308956
EGP 49.555853
ERN 15
ETB 160.923669
EUR 0.86495
FJD 2.20855
FKP 0.74148
GBP 0.742583
GEL 2.610266
GGP 0.74148
GHS 11.700039
GIP 0.74148
GMD 73.510995
GNF 8756.649224
GTQ 7.607144
GYD 208.588851
HKD 7.842299
HNL 26.723176
HRK 6.518802
HTG 130.363707
HUF 314.060243
IDR 17801
ILS 2.99985
IMP 0.74148
INR 95.210501
IQD 1306.058902
IRR 1375550.000156
ISK 123.339642
JEP 0.74148
JMD 158.335856
JOD 0.709022
JPY 157.806026
KES 129.014401
KGS 87.450366
KHR 4049.647537
KMF 425.999772
KRW 1407.860324
KWD 0.30866
KYD 0.830861
KZT 467.275008
LAK 22510.919863
LBP 89282.792025
LKR 334.420274
LRD 179.959348
LSL 16.197552
LTL 2.95274
LVL 0.60489
LYD 6.341738
MAD 9.29222
MDL 17.337716
MGA 4254.638239
MKD 53.219738
MMK 2099.549369
MNT 3595.852714
MOP 8.056654
MRU 40.080439
MUR 47.070197
MVR 15.450094
MWK 1728.841413
MXN 17.380226
MYR 4.090101
MZN 63.905023
NAD 16.197552
NGN 1364.859559
NIO 36.690741
NOK 9.51237
NPR 151.800372
NZD 1.701115
OMR 0.382693
PAB 0.997016
PEN 3.376465
PGK 4.406003
PHP 60.705001
PKR 276.796523
PLN 3.719205
PYG 5928.296501
QAR 3.644596
RON 4.536302
RSD 101.492021
RUB 81.598409
RWF 1466.072741
SAR 3.744756
SBD 8.065696
SCR 14.449077
SDG 600.501055
SEK 9.480801
SGD 1.269501
SLE 24.601635
SOS 569.822255
SRD 37.866504
STD 20697.981008
STN 21.191022
SVC 8.723782
SZL 16.194265
THB 33.050449
TJS 9.197509
TMT 3.51
TND 2.929032
TRY 47.697498
TTD 6.757774
TWD 32.250597
TZS 2639.622886
UAH 44.653894
UGX 3714.050945
UYU 40.133201
UZS 11924.058297
VES 755.762402
VND 26204.5
VUV 118.557141
WST 2.733716
XAF 567.363231
XAG 0.015731
XAU 0.00023
XCD 2.70255
XCG 1.796912
XDR 0.705618
XOF 567.363231
XPF 103.152705
YER 238.410014
ZAR 16.14632
ZMK 9001.199539
ZMW 18.818492
ZWL 321.999592
  • CMSC

    0.0240

    21.744

    +0.11%

  • CMSD

    -0.1600

    21.82

    -0.73%

  • BCE

    -0.0200

    22.75

    -0.09%

  • RIO

    1.4500

    101.1

    +1.43%

  • BTI

    0.6000

    59.33

    +1.01%

  • GSK

    0.7900

    52.96

    +1.49%

  • NGG

    0.4700

    80.88

    +0.58%

  • BP

    -0.6000

    41.63

    -1.44%

  • AZN

    1.4100

    161.42

    +0.87%

  • BCC

    2.3400

    86.6

    +2.7%

  • RYCEF

    0.2300

    20.85

    +1.1%

  • RBGPF

    0.7600

    70.5

    +1.08%

  • JRI

    0.1500

    12.81

    +1.17%

  • VOD

    0.1900

    16.19

    +1.17%

  • RELX

    0.0485

    35.52

    +0.14%

Game over: Players press EU to ban 'destroying' video titles
Game over: Players press EU to ban 'destroying' video titles / Photo: © AFP

Game over: Players press EU to ban 'destroying' video titles

It's a bitter pill for video gamers: a growing number of older but still-popular titles are being dropped by publishers -- with servers going dark overnight -- in a practice the EU is being urged to outlaw.

Text size:

More than a million people from across Europe have backed a citizens' petition called "Stop Destroying Videogames", and are now pressing for action in Brussels.

At the heart of the issue: in the past decade, hundreds of video titles have been rendered unplayable at the whim of their publishers, for a variety of reasons ranging from profitability to changes in strategy.

A significant part of popular culture is being wiped out in the process, with no compensation for gamers who in many cases have invested substantial sums, notably on microtransactions inside the playing environment.

The phenomenon has concerned older versions of hugely popular franchises such as the FIFA football simulation series.

But it was the shutdown of car-racing game The Crew that proved the final straw in 2024, prompting players to mobilise with a European petition.

"It's a bit like buying a book from a publisher and then suddenly opening it to find the pages have gone blank because they've decided you can't play your game anymore," Brendan Fourdan, organiser of the French chapter of the petition, told AFP.

- Lawmakers 'listening' -

Buoyed by the success of the citizens' initiative, gamers' rights campaigners have been lining up meetings to persuade the EU's different institutions to step in.

After meeting in February with the European Commission's digital chief Henna Virkkunen and consumer protection head Michael McGrath, they made their case to members of the European Parliament at a hearing on Thursday.

"MEPs were listening to our demands, and their interventions largely went in our direction, with lawmakers who understood the problem and seemed determined to put an end to what we are denouncing," Fourdan said.

Campaigners are calling for existing consumer protection rules to be enforced when it comes to gaming -- but also for EU legislation to be updated, a far bigger challenge.

"Our movement has no intention whatsoever of preventing publishers from stopping the sale of a game," Fourdan said.

"What we want is simply that when they shut down a game, they leave it in a state where it can still be played," for example on private servers run by volunteers.

Failing that, the idea is to require publishers to systematically refund players.

The issue is far from trivial: video games are Europe's largest cultural industry, generating billions of euros in revenue each year.

"It's an industry with a huge amount of revenue, with a lot of cultural and technological importance," said Moritz Katzner, head of the advocacy group Stop Killing Games.

"It most definitely should be on the radar of the European Commission and the European Parliament."

Green EU lawmaker Catarina Vieira says the issue is resonating among lawmakers.

"The desire is there for all political groups to come to a good solution for those who buy games and deserve to use them for a long term," she told AFP.

The European Commission, which has until the end of July to respond to the petition, has already warned solutions would not be easy to implement, due to intellectual property issues in particular.

Gaming companies, for their part, have rejected the solutions proposed by campaigners.

"Private servers are not always a viable alternative option for players," industry group Video Games Europe said in a statement.

It argues that without the protections publishers put in place to secure players' data, remove illegal content, and combat unsafe community content, such a system would "leave rights holders liable" for abuses.

L.Davila--TFWP